Learn AutoCAD By learning its Commands

To Learn autoCad You Must Learn the Following Commands First 
There's nothing like knowing little tricks to simplify what is less easy! The most used commands:

  • The * ARC -> Draws arcs. One should always consider the anti-clockwise to the design of the arches.
  • ADC * ADCENTER -> AutoCAD DesignCenter (ADC), similar to Windows Explorer, displays a window with an intuitive interface in which you can search the contents of the drawings. With AutoCAD DesignCenter can view the drawings content lists such as blocks, layers, text styles from other drawings.You can simply drag and drop any such content for any open drawing
  • AA, * AREA -> Reports the area and perimeter of figures defined by points or polylines.
  • B * BLOCK -> This command creates a "block" entity with the selected entities. This created block exists only on the drawing being edited.
  • Note: You can reset a block in the design, remaking the block using the same name.
  • BR, BREAK * -> Breaking lines, polylines, circle or arc one or two points.
  • C, * CIRCLE -> Draws circles the center and radius; center and diameter; 2 points; 3 points; two tangents and radius and three tangents.
  • CP, * COPY -> Copy entity or group of entities selected from a base point for a period. The option Multiplus allows you to copy the same object several times.
  • Note: The COPY WITH BASE POINT option is very useful to copy an object to another part of the design having a reference point. Equally useful is the option NECKLACE WITH ORIGINAL COORDINATES, which lets you paste an entity in a new working environment, maintaining its spatial location.
  • DI, * DIST -> Tell the distance between two points.
  • DIV, * DIVIDE -> Divide an entity into equal segments. Select an entity and then enter the number of segments you want.
  • And, * ERASE -> Delete an entity or a group of selected entities.
  • EX * EXTEND -> Stretch a line, polyline or arc towards another entity (border).
  • The boundaries should be in the range of entities, otherwise, while using the Extend command, change the EDGE option of  At extend to  Extend.
  • 1 - Select up borders
  • 2 - Selects up the entities to be extended
  • F * FILLET -> Does the union of the ends of two lines, polylines or arcs. Also allows the correlation lines through an arc with radius defined by the command.
  • H * HATCH -> Fill an area with a pattern. These standards can be of four types:   user-defined, which consists of parallel lines or a square mesh; stored patterns, which are complex types of hatching, patterns custom that are new user-added standards; and  gradient patterns.
  • Note: When selecting the type of Hatch to use, you can use the CREATE SEPARATE hatchs option to create multiple hatchs the same time, however can edit each part separately.
  • I, * INSERT -> This command inserts the design existing blocks in the design or the hard disk. It also allows the changing scales on x, y, z and rotation.
  • ID * POINT ID -> provides the coordinates of a point clicked on the screen.
  • L, * LINE -> Draw simple lines. Draws a line from one point to another, and waits yet another point to continue drawing lines. Ends up the command with Enter or ESC. To draw lines with exact measurements, use the attached Snap (F3) or enter the data through the command line.
  • LA, * Layer -> The entire design should be done in several layers (layers). Each layer can be used for a type of design information such as layer structures, walls, dimensions, symbols, furniture, doors, windows, details, etc. The more layers have the design, the easier editing. In architecture a number of layers around 20 is the usual, but have businesses that use more than 400 layers (for several different projects, such as fire, structure, electrical, hydraulic, landscaping, etc.).
  • LE, QLEADER * -> Creates call arrows to review something can be used for example in the charts. You can change the style and size of the arrow in the properties of the entity.
  • LS * LIST -> Provides a list of characteristics of an entity, such as layer, color, location, area, perimeter, etc.
  • M * MOVE -> Change the location of selected entities. For the execution of the command, select a group of entities, right-click for the start point of the movement and a click to the end of the movement.
  • MA, * MATCHPROP -> Copy the properties from one object to one or more objects. Select the dominant object and then dominated.
  • MI * MIRROR -> Mirrors an entity or group of entities selected by a mirror line defined by two points. The distance of the mirror line is the same objects. The command will ask whether to keep or delete the object to mirror.
  • MT * MTEXT -> Allows write to multiple text option. Calls up two points on the screen by opening a text box. After this, present the next dialog box and can modify various characteristics of the source.
  • The * OFFSET -> Does the copy sideways (offset) lines, polylines, arcs and circles. The command first asks for the offset distance, this distance can be entered manually or by double-clicking with the mouse to the desired distance.
  • PE * PEDIT -> polyline editing command. With it you can open or close polylines, add new segments, change the thickness of all segments, generating curves from the vertices.
  • Note: You can also use the EDIT VERTEX option where you can add new points, delete or move existing ....
  • PL, PLINE * -> Draws continuous lines. Also allows you to draw arcs within the same command. It's also used to find an area or a perimeter simply draw a polygon and ask for your area with the Area Command (AA) or the perimeter through the LIST command (LS).
  • PO * POINT -> Draws a point typically used to split lines (L), polylines (PL) and arches (A) in equal size with the command divided (DIV) and measure (ME). To change the point style displayed on the screen, you must change the Point Style command: Format / Style menu Point; and then at the command prompt type: Regen (RE).
  • POL, * POLYGON -> Draws polygons, which are closed polylines, set by hand, inscribed in a circle or circumscribed by a circle.
  • PU, * PURGE -> Remove file all created and unused structures, blocks, layers, fonts. To reduce the size of the work file.
  • RE, REGEN * -> Force a screen regenereção, showing the curves of arcs and circles as really should appear (without getting corners that do not exist).
  • REC * RECTANG -> Draws a rectangle. Asks only two points diagonally on the screen.
  • REG * REGION -> Creates a face from existing objects (used for 3D).
  • RO * ROTATE -> Wheels entity or group of entities around a base point. The command has the reference option to change the reference (the default angle is zero).
  • Note: There are two options to rotate an object  by the angle itself, or running certain object so as to have the same  slope of a given segment , to this end, it should initially have the object with a zero rotation degrees (using the command LIST (LS) to view the object's angle and rotate that object with the inverse of the initial value), after being with zero degrees of rotation simply apply again the ROTATE command and click two distinct segment reference points.
  • S * STRETCH -> Stretch selected entities. They can only be used modes of crossing and selection window for this command.
  • SC * SCALE -> Changes the scale of an entity or a group of selected entities. The scale value greater than 1 increases, and less than 1 decreases (a product is the subject of dimensions). The command requests a base point from it to perform the action.
  • SPL, * SPLINE -> Create spline curves.
  • TR, * TRIM -> Hedge lines, polylines, and arcs in relation to another entity (border). The borders must be to cross the entities, if not you need to change the EDGE option  in extend to  Extend while running the TRIM command (TR).
  • Mode of operation:
  • 1 - select the boundaries (space)
  • 2 - Selects up entities to be cut (space), or use the FENCE option (F) creating a segment on the "tips" to you cut.
  • X, * EXPLODE -> Explode (ungroup) entities such as blocks, polylines, hatch, scaling, meshes and solids. One should not blow sizing (quotas). Can exist in nested drawing blocks, i.e. blocks created with other blocks. To blow them will need to blow it several times, initially the main block, then the other remaining blocks
  • F3, allows on and off the object snap and also when all osnap are off, access the Drafting Settings dialog box.
  • F8, on and off the ORTHO, which only allows the cursor to orthogonal drawing lines
  • Note: For lack of knowledge, many find that AutoCAD can only draw orthogonally in predefined angles of 0 °, 90 °, 180 ° and 270 °, which is not true. Can rotate the axis orthogonal to any desired angle, simply set the snap command, or within the framework Drafting Settings, Snap and Grid, modify the value of Angle.
- First of all and to increase the speed of work, it is advisable to use typing shortcuts to execute the commands necessary to use the AutoCAD desktop, these commands can be changed (not recommended) by changing the file acad.pgp. In this file we can find the executable commands for AutoCAD prompt:
  • 3A * 3DARRAY
  • 3DO, * 3DORBIT
  • 3F, * 3DFACE
  • 3P, * 3DPOLY
  • A * ARC
  • AC * BACTION
  • ADC * ADCENTER
  • AA * AREA
  • AL * ALIGN
  • AP, * APPLOAD
  • AR * ARRAY
  • -AR, * -ARRAY
  • ATT, * ATTDEF
  • -ATT * -ATTDEF
  • ATE, * ATTEDIT
  • -Up, * -ATTEDIT
  • ATTE, * -ATTEDIT
  • B * BLOCK
  • -B * -BLOCK
  • BC, * BCLOSE
  • BE, * bedit
  • BH, * HATCH
  • BO * BOUNDARY
  • -BO * -BOUNDARY
  • BR, BREAK *
  • BS * BSAVE
  • C, * CIRCLE
  • CH * PROPERTIES
  • -CH * CHANGE
  • CHA, * CHAMFER
  • CHK * CHECKSTANDARDS
  • CLI * COMMANDLINE
  • COL * COLOR
  • COLOUR * COLOR
  • CO, * COPY
  • CP, * COPY
  • CT * CTABLESTYLE
  • D * DIMSTYLE
  • DAL * DIMALIGNED
  • DAN, * DIMANGULAR
  • DAR, * DIMARC
  • JOG, * DIMJOGGED
  • DBA * DIMBASELINE
  • DBC * DBCONNECT
  • DC * ADCENTER
  • DCE, * DIMCENTER
  • DCENTER, * ADCENTER
  • DCO, * DIMCONTINUE
  • DDA, * DIMDISASSOCIATE
  • DDI, * DIMDIAMETER
  • DED * DIMEDIT
  • DI, DIST *
  • DIV, * DIVIDE
  • DJO, * DIMJOGGED
  • DLI * DIMLINEAR
  • DO * DONUT
  • PAIN, * DIMORDINATE
  • DOV * DIMOVERRIDE
  • DR * DRAWORDER
  • DRA * DIMRADIUS
  • DRE * DIMREASSOCIATE
  • DRM, * DRAWINGRECOVERY
  • DS * DSETTINGS
  • STD * DIMSTYLE
  • DT * TEXT
  • DV * DVIEW
  • And * ERASE
  • ED * DDEDIT
  • EL * ELLIPSE
  • EX * EXTEND
  • EXIT, QUIT *
  • EXP, EXPORT *
  • EXT, * EXTRUDE
  • F * FILLET
  • FI * FILTER
  • G * GROUP
  • -G * -GROUP
  • GD * GRADIENT
  • GR * DDGRIPS
  • H * HATCH
  • -H * -HATCH
  • HE * HATCHEDIT
  • HI * HIDE
  • I * INSERT
  • -I * -INSERT
  • IAD, * IMAGEADJUST
  • IAT, * IMAGEATTACH
  • ICL, * IMAGECLIP
  • IM, * IMAGE
  • -IM, * -image
  • IMP, * IMPORT
  • IN, * INTERSECT
  • INF, * INTERFERE
  • IO, * INSERTOBJ
  • J, * JOIN
  • L * LINE
  • LA * LAYER
  • -LA * -layer
  • LE * QLEADER
  • LEN * LENGTHEN
  • LI, * LIST
  • LineWeight, * LWEIGHT
  • LO * -layout
  • LS * LIST
  • LT, * LINETYPE
  • -LT, * -LINETYPE
  • LTYPE, * LINETYPE
  • -LTYPE * -LINETYPE
  • LTS, * LTSCALE
  • LW * LWEIGHT
  • M * MOVE
  • MA * MATCHPROP
  • ME * MEASURE
  • MI * MIRROR
  • ML * MLINE
  • MO * PROPERTIES
  • MS * MSPACE
  • MSM * MARKUP
  • MT * MTEXT
  • MV, * MVIEW
  • The * OFFSET
  • PB * OPTIONS
  • ORBIT, * 3DORBIT
  • OS, * OSNAP
  • -OS * -OSNAP
  • P * PAN
  • P, * -PAN
  • PA * PASTESPEC
  • PARAM, * BPARAMETER
  • PARTIALOPEN * -PARTIALOPEN
  • PE * PEDIT
  • PL, PLINE *
  • PO, * POINT
  • POL, * POLYGON
  • PR * PROPERTIES
  • PRCLOSE * PROPERTIESCLOSE
  • PROPS, PROPERTIES *
  • PRE * PREVIEW
  • PRINT, * PLOT
  • PS * PSPACE
  • PTW, * PUBLISHTOWEB
  • PU, * PURGE
  • -PU * -PURGE
  • QC * QuickCalc
  • R, * REDRAW
  • RA * REDRAWALL
  • RE, REGEN *
  • REA, * REGENALL
  • REC * RECTANG
  • REG * REGION
  • REN, RENAME *
  • -ren, * -RENAME
  • REV, * REVOLVE
  • RO * ROTATE
  • RPR * RPREF
  • RR * RENDER
  • S, STRETCH *
  • SC * SCALE
  • SCR, * SCRIPT
  • SE, * DSETTINGS
  • SEC * SECTION
  • SET, * SETVAR
  • SHA * SHADEMODE
  • SL * SLICE
  • SN * SNAP
  • SO, * SOLID
  • SP * SPELL
  • SPL * SPLINE
  • SPE * SPLINEDIT
  • SSM, * SHEETSET
  • ST, * STYLE
  • STA * STANDARDS
  • SU, * SUBTRACT
  • T * MTEXT
  • -T * -MTEXT
  • TA * TABLET
  • TB * TABLE
  • TH * THICKNESS
  • IT * TILEMODE
  • TO, * TOOLBAR
  • TOL, * TOLERANCE
  • TOR, * TORUS
  • TP * TOOLPALETTES
  • TR, * TRIM
  • TS * TABLESTYLE
  • UC, * UCSMAN
  • UN, * UNITS
  • -UN * -UNITS
  • UNI * UNION
  • V * VIEW
  • V, * -view
  • VP * DDVPOINT
  • -VP, * VPOINT
  • VS * BVSTATE
  • W, * WBLOCK
  • -W, * -WBLOCK
  • WE * WEDGE
  • X, * EXPLODE
  • XA, * XATTACH
  • XB, * XBIND
  • -XB * -XBIND
  • XC * XCLIP
  • XL * XLINE
  • XR, * XREF
  • -XR, * -XREF
  • Z, ZOOM *